Exact macro text

FF Expose

  • HARMExpose Armor
#showtooltip Expose Armor
/cast [harm,nodead] Expose Armor

58 UTF-8 bytes · 58 characters · Version 1.0.0

Expose Armor: recorded level 14. Confirm acquisition and other requirements in Details.

How this fits a Rogue key layout — compare shared keys and dedicated controls before choosing your pack.

Build and validation

Status
Researched
Target builds
1.60.1-beta
Tested builds
No recorded client test
Class / profile
Rogue / Damage
Specializations
Assassination, Combat, Subtlety

Targeting and features

Current living hostile target → No living hostile target: no cast

Requirements

  • Expose Armor learned; first recorded spellbook level 14.
  • Usable combo points on your selected enemy; melee range.

Known limitations

  • Research only: not tested in the Forever client. Beta spell names, parser behaviour and requirements may change.
  • English spell names; check your spellbook and actual learned rank. Source IDs identify reference ranks, not a forced rank-1 cast.
  • Range, line of sight, resources, cooldowns and the global cooldown still apply. A macro does not detect readiness or choose your next combat action.
  • Does not count points, compare existing armor debuffs or prevent replacing another debuff. Coordinate with your group.

Notes

  • Researched 27 September 2026 against source beta build 1.60.1.70009. Spec lists are recommendations; actual learned spells and selected talents determine eligibility.
  • Ability metadata adapted from Talents Forever (Chris Baldwin), https://talentsforever.com, CC BY 4.0: https://creativecommons.org/licenses/by/4.0/. Original macro design and summaries by Allegedly Skilled.

Abilities

  • Expose Armor

Spell IDs

  • 8647

Sources

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