Execute on your target
Attempt Execute on your selected living enemy.
This macro is based on research and still needs testing in game. Check the requirements and known limits before trying it.
Exact macro text
FF Execute
HARMExecute
#showtooltip Execute
/cast [harm,nodead] Execute48 UTF-8 bytes · 48 characters · Version 1.1.0
Execute: recorded level 24. Confirm acquisition and other requirements in Details.
How this fits a Warrior key layout — compare shared keys and dedicated controls before choosing your pack.
Build and validation
- Status
- Researched
- Target builds
- 1.60.1-beta
- Tested builds
- No recorded client test
- Class / profile
- Warrior / Damage
- Specializations
- Arms, Fury, Protection
Targeting and features
Current living hostile target → No living hostile target: no cast
Requirements
- Execute learned; first recorded spellbook level 24.
- Requires Battle Stance, Berserker Stance
- Battle or Berserker Stance; enemy at 20% health or less.
- A usable melee weapon and a living enemy in melee range.
Known limitations
- Research only: not tested in the Forever client. Beta spell names, parser behaviour and requirements may change.
- English spell names; check your spellbook and actual learned rank. Source IDs identify reference ranks, not a forced rank-1 cast.
- Range, line of sight, resources, cooldowns and the global cooldown still apply. A macro does not detect readiness or choose your next combat action.
- No separate attack-start command is included. Automatic attack behavior, including when the ability cannot be cast, still needs testing in the Forever client. Avoid pressing this key while preserving crowd control.
Notes
- Researched 27 September 2026 against source beta build 1.60.1.70009. Spec lists are recommendations; actual learned spells and selected talents determine eligibility.
- Ability metadata adapted from Talents Forever (Chris Baldwin), https://talentsforever.com, CC BY 4.0: https://creativecommons.org/licenses/by/4.0/. Original macro design and summaries by Allegedly Skilled.
- 4 October 2026, version 1.1.0: removed the separate /startattack command following player feedback. This changes the explicit attack-start behavior; it does not establish that every melee ability starts attacks automatically.
Abilities
- Execute
Spell IDs
- 5308
Sources
- Talents Forever — all class spellbooks, talent trees and icon mappingsTalents Forever / Chris Baldwin · 1.60.1.70009; export generated 2026-09-26
- Macros: Essential InformationAdreaver / Blizzard community forums · General WoW secure macro syntax; Forever compatibility untested
