Exact macro text

FF Taunt

  • HARMTaunt
#showtooltip Taunt
/cast [@mouseover,harm,nodead][harm,nodead] Taunt

68 UTF-8 bytes · 68 characters · Version 1.0.0

Taunt: recorded level 10. Confirm acquisition and other requirements in Details.

How this fits a Warrior key layout — compare shared keys and dedicated controls before choosing your pack.

Build and validation

Status
Researched
Target builds
1.60.1-beta
Tested builds
No recorded client test
Class / profile
Warrior / Tanking
Specializations
Arms, Fury, Protection

Targeting and features

Living hostile mouseover → Living hostile target → No valid enemy: no action

Mouseover

Requirements

  • Taunt learned; first recorded spellbook level 10.
  • Requires Defensive Stance
  • Defensive Stance and a tauntable enemy in melee range.

Known limitations

  • Research only: not tested in the Forever client. Beta spell names, parser behaviour and requirements may change.
  • English spell names; check your spellbook and actual learned rank. Source IDs identify reference ranks, not a forced rank-1 cast.
  • Range, line of sight, resources, cooldowns and the global cooldown still apply. A macro does not detect readiness or choose your next combat action.
  • Does not change stance; a taunt is not guaranteed threat control against immune enemies.
  • The first matching unit wins. An out-of-range, obstructed, immune or otherwise unusable mouseover does not fall through to your target.

Notes

  • Researched 27 September 2026 against source beta build 1.60.1.70009. Spec lists are recommendations; actual learned spells and selected talents determine eligibility.
  • Ability metadata adapted from Talents Forever (Chris Baldwin), https://talentsforever.com, CC BY 4.0: https://creativecommons.org/licenses/by/4.0/. Original macro design and summaries by Allegedly Skilled.

Abilities

  • Taunt

Spell IDs

  • 355

Sources

What’s new